Launch


This is the launch of my new game Impermanence. I have no experience developing games or programing in general but I hope to learn as I go and make a game, I’m proud to call my own.

The game will have a story that is broken up into different acts separated by location. I have plans for these but I need the basic gameplay sorted out before they are added to the game. The first location has been added but lacks most of its functionality as I’m waiting to get better art or I haven’t been able to quite figure out how to implement them. I have implemented the turn-based combat but it’s far from finished and needs a lot of work to get to where I want it. 

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